In Espaço Seguro, players take on the role of a girl fishing letters and wishes in a sea of stars in space. The game was created during a game jam and I served as the art director, working to imbue the game with a free-spirited, wholesome feeling. Using Unity engine, I modified shaders and VFX to achieve the best possible result in a short amount of time. In addition to these technical aspects, I also made the character design, UI elements, and concepts for the game during the jam. Creating Espaço Seguro's whimsical 2.5D art style was a test to my skills as a game artist.