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Tiny Catchers

I was the solo artist for Tiny Catchers, a game about two small heroes, Hari and Yori, on a mission to sustainably nurture their tribe by collecting resources and hunting for their community. The game was based on the Amazofuturism subgenre of Solarpunk.

My role in the project was to create the vibrant and whimsical pixel art and visuals that captures the spirit of a fantasy island. I designed and created all of the concepts for backgrounds and characters, with intricate details that create a sense of depth and immersion. Additionally, I was responsible for animating the expressive and lively characters.

The result of the work is a charming art style that draws players in, immersing them in its playful aesthetic. It was a pleasure to contribute to this project and I'm proud to have been a part of its development.

Concept of the Two Siblings, Hari and Yori

Concept of the Two Siblings, Hari and Yori

Pixel Art in Engine (Unity)

Pixel Art in Engine (Unity)

Concept of the Village's Houses

Concept of the Village's Houses

Concept of the Fantasy Island

Concept of the Fantasy Island

Capybara

Capybara